About

My father was a sculptor and as a child, he insisted that I sign my art.  In his memory, I decided to sign these plugins.

For years I compared gear — arranging demos, testing things out, visiting studios.  I’d use something a while, then move on to something else.  Certain concepts would stick with me, even when the gear didn’t.

Eventually I started getting ideas for processors.  I have a love for analog gear, so I started to learn analog equipment design.   When I tried to create a processor, I’d make them in software first.  Really simple stuff — a filter, a mid/side converter.

Eventually, I came up with the Precision Post Analog Controller, which became part of my workflow at the studio.  If I found a bug or a feature I wanted, I’d make a note and work on it.  Some things panned out, some didn’t.  It kept evolving that way.

These plug-ins were a way of pushing boundaries and exploring.  The PPAC and Audio Calibration Tool were my first creations while learning the fundamentals of DSP and useability-focused GUI design.  The Blumlein-Haas Spatializer helped me to build on the fundamentals and now I’ve started with much more complex DSP algorithms.

-Gebre Waddell, Mastering Engineer